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Hi! I’m Cooper. Welcome to my design portfolio. 👋

I’m an artist and a designer who is passionate about building great products and great experiences for people. I have a background in computer science and interactive digital media, and two decades of experience designing and building products for companies such as Lucasfilm, GameSalad, Evernote, Favor Delivery, and Meta. I most recently worked at Meta’s Reality Labs on next-gen mixed reality experiences and gen AI features for spatial 3d creation tools. My goal is to design and build things that will help, inspire, or positively impact people in some way, and to make the world a better place in the process.

Professional Work

My professional career has spanned a wide variety of industries and platforms, including the gig economy, gaming, and productivity/creation tools. Here a few case studies from some of my past projects:

Favor Delivery - a quick overview of a gig economy food delivery service that I worked at for 5 years

Redesigning the Favor Customer App - a case study detailing the redesign of Favor’s customer app

Optimizing Runner Logistics - a case study about how I maximized Runner productivity while also allowing them to work on their own terms

Improving the Runner Earnings Experience - a case study detailing how I improved the way that Runners engaged with their earnings and deposit information

Skitch for Windows Desktop - my design work for a screenshot and annotation tool that was part of Evernote’s productivity app suite

Skitch for Windows Touch - my design work for Skitch on the Windows Touch platform

Skitch Design Explorations - some experimental design concepts I was playing around with for Skitch during the end of my time at Evernote

Evernote Presentation Mode - my design work for a feature within Evernote that automatically formatted notes for a presentation style viewing experience

GameSalad - my design work for a game development and distribution tool geared for non-programmers

Personal Work

I’m almost always tinkering with side projects in my free time to learn new things and keep myself creatively engaged. I really enjoy drawing and illustrating, and I love to design and prototype video game ideas that I think could be fun. Here are a few of the things that I’ve made:

Catalyst - a Zelda-like game prototype

Game Prototypes - a collection of small game prototypes on my itch.io page

Favorcade - an arcade cabinet that I built from scratch with a friend

Traditional Art - a collection of my best traditional art pieces

Illustrations - a collection of my best digital illustrations